
- Mount and blade medieval conquest loading textures how to#
- Mount and blade medieval conquest loading textures mod#
- Mount and blade medieval conquest loading textures code#
Go back to the world map, now with most encounters you'll have the ability to "setup a multiplayer battle", once you click on setup multiplayer battle during an encounter, the game will put you back in the main menu screen.ģ.
Mount and blade medieval conquest loading textures mod#
Start the game, go to CAMP > Mod Options > Enable "Host campaign into multiplayer/co-op)"Ģ. Please join this group to support the mod and possibly attend co-op events hosted by the creators: Linkġ.
Mount and blade medieval conquest loading textures how to#
You can also find the dedicated server files in the Optional_UI Folder, zipped, with instructions on how to host a dedicated server. Here is a hyper-link to the dowlnoads page: Click here to download find the "MC's Optional_UI & WSE Files." and Download it, go inside it, find the WSE4_3_0 folder, and read the instructions there (Optional) if you intend on hosting (not joining) a co-op game, you will need to use WSE, due to being unable to include it in the Steam Workshop, you will have to download it from the Moddb page. Note that WSE may be needed if you for some reason get stuck on "Loading textures" or if you have low fps/1fps, WSE can alleviate that issue, if you need WSE, then follow the instructions below.ġ. Rename the mod folder from (770266833) to (Medieval_Conquests) exactly as typed, do not include the parentheses in the mod folder name or you cannot join any servers.Ħ. Move the folder (770266833) from '48700' folder to \Modules folder inside the Mount & Blade Warband Steam folder: (C:) -> Program Files (x86) -> Steam -> SteamApps -> common -> MountBlade Warband -> Modulesĥ. Navigate to this path: (C:) -> Program Files (x86) -> Steam -> SteamApps -> workshop -> content -> 48700Ĥ. (It's a light colored folder icon on the taskbar)ģ. Open Windows Explorer to browse your computer's file directory. Then wait for the download to finish before proceeding.Ģ.

Click Subscribe to start downloading the mod. =Installation (If playing co-op/multiplayer)=ġ. Should the module get stuck under "Loading textures" or if you get low fps/1fps, then make sure to obtain the WSE 4.3.0+ (Warband Script Enhancer 4.3.0+) from here: Click here to download find the "MC's Optional_UI & WSE Files." and Download it, go inside it, find the WSE4_3_0 folder, and read the instructions there Then wait for the download to finish before launching the module "Medieval Conquests".Ģ. =Installation (If playing Singleplayer only)=ġ. [Donate with Paypal [For bug reports, report to the taleworlds thread below or the Steam Discussions within the mod workshop.į.A.Q (Frequently Asked Questions) Refer to the F.A.Q Thread by clicking here, before asking questions, else your questions are much less likely to be answered.Follow the installation instructions below depending on what you want to do, Single-player, or Single-player, co-op, and multiplayer. The Master Server/Announcement service has also been open sourced under MIT license, click this image to check it out:
Mount and blade medieval conquest loading textures code#
This project is now Open Source under the MIT license for the none-native code and assets, click the image to check it out: This mod uses 1257AD (Anno Domini 1257) as a base. Features list (too big to list here), credits, contributors can be found in the moddb page or taleworlds thread: Link
